Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts
Sunday, May 30, 2010
Miles Make Base Mesh
Me make base mesh in Maya for use in ZBrush. Me make characters, polygonal girlfriend next. Me not know for what deeper purpose me do this.
Sunday, March 7, 2010
Monday, July 20, 2009
Monday, February 25, 2008
Dear Diary. . .

Ha ha, I didn't post anything yesterday. Who cares? I did, however, buy some pants w/o trying them on, and they're . . . a bit tight. The factory must have mis-printed the size.
Getting ready to talk about Pericles' Funeral Oration this afternoon. I thought I knew what I was going to say about it, but now feel like I have no idea. "Uh, yeah, that was a pretty wild speech, huh?" or maybe, "Yup, that Pericles--he's always up to something, isn't he?" Maybe we can talk about how stabbing someone in the face or liver never seems to go out of style. Savage killing and high-order rational thought and rhetoric make good bedfellows.
And by the way, Maya just crashed, so @#$% and #$@$%. I just downloaded an autosave script which I'm sure will totally @#$% up my life and make Maya crash more, but what can you do?
Labels:
I hate Macs and Windows,
Maya,
Megaleos,
Teaching,
Thucydides
Friday, February 22, 2008
Crap-rock The Suck-@#$

3:30 a.m. and all I've got to show for it is this tediousness. Lots of restarts. Still not close to being done. . . and it sucks. Argh. It's nice to see that my modeling abilities haven't progressed in 10 years.
Great Job!
Got to get up early, take Sam to school and have a bunch of meetings. ^$%&# and #$^*!@. Guess this counts as the Friday post. @#$%^.
Oh, the @#$%ing ignominy.
I'm pretty sure my Fine Arte ranking just took a big hit.
Subscribe to:
Posts (Atom)





